Official Checkers Rules
Taking a Turn
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Each player takes turns moving a piece in the diagonal
direction towards your opponent.
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If there is one of the opponent's pieces next to a piece and
an empty square on the other side, you jump your opponent and
remove their piece.
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You can make multiple jumps if they are lined up in the forward
direction.
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If you have a jump, you have no choice but to take it.
King Pieces
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The last row is called the king row. If you get a piece across the
board to the opponent's king row, that piece becomes a king.
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King pieces can move in both directions, forward and backward.
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Once a piece is kinged, the player must wait until the next turn
to jump out of the king row.
Winning the Game
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You win the game when the opponent has no more pieces or can't move(even
if they still have pieces). If neither player can move then it is a draw.
These rules were taken directly from officialgamerules.org